MODS FOR CLAUDE CODE

See every move Claude makes.

/plugin marketplace add partalemre/MODZ
/plugin install modz@modz

Then add any mod by name: /plugin install savvy-progress@modz. See the mods.

Claude Code 2.1.295 or laterDesktop app and terminalMIT, free

The film · 54 seconds

One panel. Every mod, live.

It opens beside the chat. One honest line per mod, one click to its pane.

The MODZ panel beside a Claude Code session, listing Agents, Files, Plan, Tests, Checkpoints and Usage, each with an Open button

Every agent gets a face.

Progress, cost and time for each one, as it happens.

The Agents pane: three subagents shown as pixel crabs named Nori, Mako and Pip, each with its task, current step, progress bar, cost and time

Risky commands wait for your OK.

You see what would be lost before anything is.

A held git reset --hard origin/main. The card says it would throw away 14 files and 312 uncommitted lines, lists them, and offers Run anyway and Keep my work
rm -rf, git reset --hard, git clean, force pushes and migrations are held. The safe choice has the focus.

Transceiver · Beta

Your team, inside Claude.

Chat with teammates. Let your agents ask theirs. Zero tokens.

Two Claude Code windows, Maya's and Leo's, in the same project room. Leo's agent asked for a diff and Maya's machine answered at zero tokens in 0.4 seconds
Only repo collaborators can ask. Secrets never leave your machine. Rooms are private claude.ai artifacts, with no server of their own.

The mods

Install the panel, then any of these. Click a name to copy its install command. Most use no model tokens at all.

Work

The panel: one live line per mod, one click to each pane.
The Agents pane and progress band: each subagent's progress, cost and time.
Orchestrated delivery: the session model plans, tiered worker agents build.
Files Claude touched this turn, what it is doing now, git status.
The plan's steps as Claude works through them.
A handoff note before the context fills, handed to your next fresh chat.
Team chat, and zero-token agent questions between teammates. Beta.

Safety

Holds destructive shell commands and shows what they would change.
Stops keys and tokens in writes, edits, git add and commits.
A silent git snapshot before each turn's first write. Undo a turn.
Runs tests and lint after edits and shows the result.
Replays the last turn's edits step by step, and earlier turns and past sessions.

Meter

A spend budget per session, with a stop at 100%.
Keeps the prompt cache warm through breaks and prices a cold send.
One line: the 5-hour and 7-day limits, context and cost.
Each turn's effort and model; light prompts can go at low effort.

Comfort

A notification when a long turn ends or Claude waits on you.
Saves corrections worth keeping to your CLAUDE.md.
Themes for the transcript, switched live with /skin.
A browser inside the terminal that the agent can drive.

Make it yours

  1. Arrange the panel. Customize moves rows up and hides the ones you do not use. Your layout is kept.
  2. Get back from anywhere. Every pane has a ← MODZ button that brings the panel forward.
  3. Add your own mod. Any mod that reports a line gets a row, with no change to MODZ. How.

Installing with an AI agent

Ask your agent to "install MODZ". It can follow llms.txt, which holds these steps:

  1. Check that claude --version is 2.1.295 or later. If not, ask the person to update.
  2. Run claude plugin marketplace add partalemre/MODZ.
  3. Run claude plugin install modz@modz, then claude plugin install <name>@modz for each mod the person wants.
  4. Merge optional settings into the env block of ~/.claude/settings.json, keeping what is there.
  5. Check that claude plugin list shows each mod enabled, then ask the person to start a new session.
{ "env": {
  "MODZ_LANG": "tr",            // optional: Turkish interface
  "CLAUDE_CODE_ARTIFACT": "1"   // transceiver inside an SDK host or IDE
} }

19 mods for Claude Code. One panel.

/plugin marketplace add partalemre/MODZ